Original discussion started 6 days ago
Proponent: G2VxaAzR3THxGPXmANM7EEDo17KtmTKiKEKXMTVEe9W8T1X
Date: 06.04.2023
Requested KSM: 1807 KSM / $60,800 paid after the approval. The price was calculated using the EMA7 rate on Subscan.
Impulse DAO is a developers' DAO focused on creating a thriving ecosystem for on-chain WebAssembly (WASM) games and games for developers by leveraging Gear and ink! smart contracts. The project aims to address the limited number of WASM developers in the Web3 and Polkadot/Kusama community, showcase the capabilities of WASM smart contracts, and inspire developers to explore the untapped potential of 100% on-chain games.
Over the course of three months, Impulse DAO will fund and support five teams to build fully-functioning dApps, featuring WASM smart contracts, front-end, and design. All project components will be open-source. Impulse DAO will also host online and offline WASM tournaments for developers, engaging the Rust developers community and providing a competitive and gamified learning experience.
Games for developers can be considered a solution to the stated problem because they offer an engaging and competitive way to learn and explore the capabilities of WASM smart contracts. By creating a gamified learning environment, these games can attract more developers to the Kusama ecosystem, showcasing the advantages of WASM smart contracts compared to EVM, and ultimately contribute to the growth of the developer community. This approach not only helps address the current shortage of WASM developers but also encourages the development of new tools, resources, and innovative on-chain gaming experiences, thereby demonstrating the potential and versatility of the Kusama network.
100% on-chain WASM game for developers made by Impulse DAO core members.
100% on-chain game made for a hackathon
5 WASM 100% on-chain games for developers:
Final report that includes:
20+ engaged developers — players;
Players contribute user-generated-logic for enhancing gameplay;
40-60 learning-outcome survey respondents;
40+ participants in the tournament;
Threshold