this proposal covers milestone 1 of the entire project.
Building the Kusamaverse, a real-time and persistent 3D home for the Kusama ecosystem. Enabling a new way for users to navigate, connect and contribute to and benefit from the Kusama ecosystem.
Where the Kusama community can gather, engage into on-chain and off-chain activities, tailored to collective value creation, and can build their own social network economy.
Where activities like staking, parachain auctions, as well as gatherings, hackathons are directly accessible as a shared experience in the metaverse.
Kusama is an experimental development environment for teams who want to move fast and innovate, or prepare for deployment on Polkadot.
There are limitations to what the Kusama community with its current UX can do. The focus of the current applications, mainly polkadot.js, are on on-chain activities, for technically sound individuals using a complex, very detailed, dashboard. In general, there is lots and lots of information to absorb, and most of the time people don’t even know why certain information is there as it has no context to them.
It is not a social process where you can meet and learn from each other users, nor is the process inviting to non-technical participants. Staking and other on- and off-chain activities could and should be an attractive and fulfilling experience for a wide(r) audience.
Artist impression of what the Kusamaverse could look like
The Kusamaverse will facilitate and boost both off-chain activities (like meetups, incubation of initiatives, policy making) and on-chain activities (like staking, crowd-loans, voting).
About the team
Since 2013, Odyssey has been active in the, as we call it in 2022, Web3-space. We have been involved and supporting Polkadot and Kusama right from the start in 2016, by giving it a platform at our conferences and enabling over 350 teams to build during our hackathons, with Polkadot experts from Parity on-site giving workshops and assisting builders.
We organised Europe's biggest blockchain hackathon and multi-stakeholder incubator, with over 100 partners like the European Commission, Dell, KLM, VMware, IUCN, Vattenfall, Engie and several Dutch Ministries.
When COVID hit, we developed the first version of the Momentum software, as a 3D online mass collaboration arena, to host our annual hackathon with 2500 participants. The prototype of this 3d world premiered at the Odyssey Momentum Hackathon, Nov 2020, with 1600 participants collaborating on 21 hackathon challenges, logged in simultaneously, in one massive multiplayer 3d environment.
20 months after this prototype, Odyssey.org now is a digital native foundation established in The Netherlands, with a live product used by several thousand users in multiple 3d worlds that are in production. Anyone can freely experiment and start their initiative in our alpha world: momentum.odyssey.org.
Proposal
The current proposal for on-chain submission is for milestone 1. Milestone 2-4 we included to give a look into our future thinking and ideas, to be adapted upon after learnings from milestone 1.
Please find the full proposal here, looking forward to questions and feedback!